The Butcher, demon
low poly (9600 tris) of a demon ive called “The Butcher”, inspired by the real “The Butcher” from diablo 1 videogame.
Down here screengrab of the real time model inside maya viewport, using 2 point light and default material.
(2048* diffuse+AO, 2048* normal) texture maps
Turntable video of the hipoly model inside Zbrush
[VIMEO 15453409]

