The Butcher, demon

low poly (9600 tris) of a demon ive called “The Butcher”, inspired by the real “The Butcher” from diablo 1 videogame.

Down here screengrab of the real time model inside maya viewport, using 2 point light and default material.

(2048* diffuse+AO, 2048* normal) texture maps

Turntable video of the hipoly model inside Zbrush

[VIMEO 15453409]


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