WIP
10/11/2011
After some months i can say we are “near” an end, we have had some troubles and hard time with the gameplay, which has been written many times and changed/enhanced a lot day after day. Being my first videogame im developing i must admit that designing a game and its gameplay is the funniest thing of the overall process, but also the most difficult!
About programming we have made the basic things for now, and they are working just as great as we wanted them!
3D wise im 80% , i miss some minor things here and there. We have started to assembly things inside the game engine, to try them out, and its coming out better then we thought when we started 10 months ago!
i’ve uploaded some screengrabs taken inside Maya just to give an idea of our progresses, they does not show the final product because they are not finished and without lights, shades and effects, things that we will apply in the end when working at the final stage inside the game engine.
Click the screens to enlarge them!
i’ve just started working on an application for i-phone with a team of four people ( at the moment ), it is a 3D adventure game, i hope we will have the strenght and time to go through this project.
we are :
- an environment 3D artist (me)
- a programmer
- a very good Photoshop user
- a Musician










